This is the "moisture vaporator-" seen on Tatooine in the Star Wars movies. I modeled the high and low poly meshes in Maya then brought into Substance Painter for normal baking and texturing. The sand texture for the terrain was sculpted in Mudbox and the renders were done in Unreal
Geometry: 5618 polys
Textures: 2048 X 2048 PBR texture set
Terrain Textures: 2 1024 x 1024 tilting textures