Hanomag model created for the pre- rendered trailer for the game.
In- game moving truck model created for the in- game Chinatown level
In- game river steamer model created for the jungle level
In- game weapons that Indy can be equipped with. These are based off period, real- world weapons.
Various interact-able objects created for the jungle level. These were researched and based of period (1930's) objects.
Sampling of the larger tree assets that I created for the jungle levels. Modeled in Maya and textured with photo- reference.
More vegetation models. The smaller plants were used in the navigable areas whereas the larger clumps (top left) were used for background/ filler vegetation.
I was an Environment Artist and later Environment Lead on this title. The Xbox360 and PS3 versions were cancelled with only the assets from the trailer seeing the light of day.