Jungle
Screenshots of the Mayan jungle level in LucasArts' proprietary Ronin engine. I designed, composed, dressed, and lit sections of this level. I modeled and textured the terrain, terrain objects, and most of the foliage in the scene.

Screenshots of the Mayan jungle level in LucasArts' proprietary Ronin engine. I designed, composed, dressed, and lit sections of this level. I modeled and textured the terrain, terrain objects, and most of the foliage in the scene.

Jungle

I was an Environment Artist and later Environment Lead on this title. The Xbox360 and PS3 versions were cancelled with only the assets from the trailer seeing the light of day.

More artwork